澳大利亚托伦斯大学3D设计与动画本科专业 让你成为优秀的3D动画师!
近些年,中国动漫行业迎来了高速发展时期,3D动画大片走入大众的视野,并且深受大众的喜爱,从而对3D动画大师的需求量与日俱增,为了顺应时代的发展,澳大利亚托伦斯大学就开设了3D设计与动画本科专业,下面,就随小编来看看吧,希望对大家有所帮助:
Bachelor of 3D Design and Animation
3D设计 和动画 提供建模、索具、动画、纹理、 照明 和合成方面的技能和经验。整合行业接触,这个动画学士准备你在 事业等行业 电影, 后期制作, 商业电视游戏 和资产开发、广告、 教育信息。
课程设置:
Year 1
Design Context | DCX101
3D Asset Creation | ACR103
2D Asset Creation | ACR101
Design Studio 1 | DSO102
Animation Principles | ANP100
Beyond the Creative Industries | BCI100
Design Studio 2 | DSO103
Year 2
Design Studio 3 | DSO201
Hard Surface and Environment Modelling | HSE200
Procedural Geometry and Workflow | PGW200
Problem Based Learning Studio | PBL202
Animation | ANI203
Advanced 3D Asset Creation | AAC202
Discover, Define, Develop, Deliver | DDD203
Year 3
Social Enterprise | SEN301
Lighting and Look Development | LLD300
Real Time Animation Production | RTA300
Major Project | CDM301A
Work Integrated Learning | WIL302
Portfolio | CDM303A
Electives
Data Visualisation | CIN100A
Message, Meaning, Media | CDC200A
Typographic Systems | CTY201A
Culture of Change | CDC300A
Packaging and Branding | CPK301A
Business by Design | CDC301A
Digital Design Foundations | DGDDD100
Visual Language of Design | DGDVL100
Typography | DGDTY100
Publishing and Media | DGDPM100
Symbols and Branding | DGDSB100
Finished Art (pre-requisite DGDDD100 Digital Design Foundations) | DGDFA100
Form and Insight | DGDFI200
2D Asset Creation | ACR101
3D Asset Creation | ACR103
Game Design Principles | GDP102
Game Production Foundation | GPF104
Game Studies | GST201
Animation | ANI203
Advanced 3D Asset Creation | AAC202
Rapid Game Prototype | RGP204
Game Development PlayStation | GDP204
Interaction Design | DIG103A
JavaScript Fundamentals | JSF100
Content Management Systems | CMS200
Python Fundamentals | PYF200
Web App Development | WAD200
UX Fundamentals | UXF200
Component Library Development | CLD300
Advanced UX Applications | AUX300
Motion Design | DIG104A
Psychology of Moving Image | PMI100
Live Action Production (Pre-requisite DIG104A) | DMD200A
Motion Graphic Design | MGD200
Narrative Production | NPR200
Post Production Fundamentals | PPF200
Advanced Video Production | AVP300
Persuasive Media Production | PMP300
Digital Portfolio and Showreel | DPS100
Camera and Capture | ICC100
Digital Imaging | IDI100
Light and Lighting | ILL100
Visual Language of Photography | IVL100
Domestic Portraiture | IDP100
Post-production | IPP100
Folio | IFO100
Media and Documentary | IMD100
Commercial Photography | ICO200
Ideas and Innovation in Design | BID102A
Spatial Environment Design | SED101
3D Modelling for Spatial Projects | MSP102
Design Systems and Planning | BID201A
Emerging Design Technologies (Commercial) | IDC206A
Theories of Space and Place 2 | IDR206A
Environment Design 2 (Residential) | IDR202A
Emerging Design Technologies (Residential) | IDR301A
Construction and CAD | DCC100
CAD and Visualisation | DCV100
Bespoke Decoration | DBD100
Fashion Illustration | FA101A
Introduction to Shape and Form (Co-requisite FA108A) | FA107A
Fashion vs Clothing | FA106A
Digital Print Design and Print Theory | FA202A
International Fashion Systems (Pre-requisite FA106A) | FA201A
Maths 1 | MAT101
Introduction to Software Engineering | ISE102
Algorithms and Data Structures (Pre-requisite ISE102) | ADS103
Maths 2 | MAT102
2D Game Programming | GPR103
Computer Architecture and Operating Systems (Pre-requisite MAT101 & ISE102) | CAO107
Introduction to Computer Graphics | ICG202
Artificial Intelligence and Physics for Games | AIP201
Project Based Learning Studio: Technology | PBT205
3D Graphics Programming | GPR202
Networking and Database Systems | NDS203
Creative Enterprises | CEN207
Data Mining and Visualisation | DMV302
Microservices Architecture (Pre-requisite ISE102) | MSA106
Introduction to Data Science | IDS201
Human Centred Design | HCD402
Concepts in Artificial Intelligence | CAI104
Probabilities and Statistics | PST107
Applications of Artificial Intelligence | AAI202
Classification and Regression | CLR204
Machine Learning Principles | MLP301
Natural Language Processing and Speech Recognition | NLP303
Deep Learning | DLE305
Introduction to Cloud Computing | ICC104
Introduction to DevOps | IDO107
Customer Experience Management | BIZ104
Marketing Fundamentals | MKT101A
Principles of Accounting | COMR2008
Principles of Economics | ECON2002
Principles of Finance | FINA2006
Quantitative Analysis | STAT2000
入学要求:
澳大利亚十二年级或同等学历。
查看完整的课程信息集
创造性的招生标准
具备一定的学习能力:
广泛相关的工作经验(有文件证明的,如简历),表明有合理的成功前景;或
已完成或部分完成的正式、非正式或非正式学习,证明有合理的成功前景;或
书面提交以证明合理的成功前景;或
学科特定的作品集(艺术和/或设计)-只适用于设计。
语言要求:
学术雅思6.0(不低于5.5分)或同等成绩。
作品集要求:
你的作品集不需要包含我们列出的每一种类型的作品。当然,你可以展示一系列的风格和技巧。无论你写了什么,都要准备好谈论在塑造你的作品中发挥作用的思想过程和影响,以及你使用的技能和技巧,以及你从创作过程中学到的东西。
你的作品集时考虑的具体标准:
你对所选择的设计领域的理解和兴趣
你通过媒体、图像和概念进行实验的能力
你表达每一个作品集作品背后的动力/推理的能力——也就是说,口头或书面表达你的想法、影响和概念的能力
在你的可视化和/或设计中有创造性思维/想象力的证据
想法、概念和技术的原创性
职业前景:
这个尖端的学位可以引导你进入一个最有想象力,创新和技术的设计领域- 3D设计和动画。在毕业的最后一年,你将完善你的技能,发展你的职业组合,这样你就可以开始在一个每天都能释放你的创造力和技术诀窍的行业工作了。
职业道路
2D, 3D, 4D动画师
环境设计师
视觉效果艺术家
3 d多面手
数字设计师
概念艺术家
综上所述,以上讲的就是关于澳大利亚托伦斯大学3D设计与动画本科专业的相关问题介绍,希望能给各位赴澳留学的学子们指点迷津。近年来,赴澳留学一直是广大学生最热门的话题,同时,很多学生对于签证的办理、院校的选择、就业的前景、学习的费用等诸多问题困扰不断,别担心,IDP留学专家可以为你排忧解难,同时,更多关于赴澳留学的相关资讯在等着你,绝对让你“浏览”忘返。在此,衷心祝愿各位学子们能够顺利奔赴自己心目中理想的学校并且学业有成!