Master of Fine Arts in Digital Media Art
  • 学历文凭

    Masters Degree

  • 专业院系

    数字通信与多媒体

  • 开学时间

  • 课程时长

  • 课程学费

    汇率提示

国际学生入学条件

U.S. bachelor’s degree from a regionally accredited institution, or the completion of a 4-year bachelor’s degree from a recognized, accredited, and approved institution from a country outside of the U.S. A 2.5 GPA (from the 0.0-4.0 U.S. grading scale) in the last degree completed or a 2.5 GPA in the last two years of full-time study.

English Language Proficiency: IELTS: 6.5; TOEFL – 80 (IBT), paper based – 550, Computer based – 213; Pearson Test of English (PTE) – 53.

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IDP—雅思考试联合主办方

雅思考试总分

6.5

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  • 雅思总分:6.5
  • 托福网考总分:80
  • 托福笔试总分:550
  • 其他语言考试:PTE - 53
CRICOS代码:
申请截止日期: 与IDP联系 以获取详细信息。

课程简介

The MFA graduate program in Digital Media Art at the CADRE Institute reflects the innovative atmosphere in Silicon Valley. Academic programs emphasize artistic experimentation within a context of historical, cultural, and theoretical study. The program is intended for students with interest in contemporary research. CADRE's diverse community of faculty and graduate students produce artworks involving visualization, simulation, hypertextuality, information, mapping, telepresence, networks, and interactive systems. Candidates for the MFA in Digital Media Art must demonstrate strong artistic accomplishment in a relative field of endeavor. Applicants must provide a statement of intent indicating conceptual orientation and proposed direction of study.<br><br>The MFA is a 3 year program of study including seminars, art history, studio courses and independent study. Student progress is monitored through a series of open faculty reviews and exhibition of works. A final exhibition in the University Art Gallery is also required. Students are encouraged to take courses outside of the School of Art and Design as may be appropriate to their development. SWITCH, the on-line electronic journal of the CADRE Institute, dedicated to Digital Media Art discourse, provides a unique opportunity to engage in a significant publishing endeavor. Technical facilities include a wide range of computing resources. Students work across the boundaries of computer visualization, animation, digital video, multimedia, electronic sculpture, sound and virtual reality. CADRE supports its own networking environment and offers unparalleled opportunity to produce internet based artworks.
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