动画艺术学士-游戏艺术
Bachelor of Fine Arts in Animation - Game Art

学历文凭
Bachelor Degree

专业院系
动画和特效

开学时间

课程时长

课程学费

国际学生入学条件
Official Transcripts and/or Secondary School Exams - Review Requirements by Country section to determine the required secondary school documentation by country.
Admitted students are required to submit final secondary school (high school) transcripts and/or proof of degree completion (A-Levels, WAEC, CBSE, High School Certificate, etc.) before enrolling at DePaul.
TOEFL - 80 on the IBT TOEFL with no subsection lower than 17 , IELTS Academic - 6.5 on the IELTS Academic, SAT - minimum evidence based reading and writing score of 550, ACT - minimum reading score of 18 and English score of 20.
Admitted students are required to submit final secondary school (high school) transcripts and/or proof of degree completion (A-Levels, WAEC, CBSE, High School Certificate, etc.) before enrolling at DePaul.
TOEFL - 80 on the IBT TOEFL with no subsection lower than 17 , IELTS Academic - 6.5 on the IELTS Academic, SAT - minimum evidence based reading and writing score of 550, ACT - minimum reading score of 18 and English score of 20.
IDP—雅思考试联合主办方

雅思考试总分
6.5
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- 雅思总分:6.5
- 托福网考总分:80
- 托福笔试总分:160
- 其他语言考试:PTE Academic - minimum English academic score of 53
CRICOS代码:
申请截止日期:请 与IDP联系 以获取详细信息。
课程简介
成为游戏开发美术师需要扎实的动画,视觉设计原理,色彩理论和绘画基础。游戏美术专业的学生还将获得有关最新的先进游戏建模和动画技术及实践的深入指导,包括动作捕捉,装配,纹理,环境艺术和数字雕刻。他们与程序员和游戏设计师一起从事跨学科的游戏开发项目,从而了解现实中的问题解决方案,团队动力和管道要求。动画BFA为学生提供了动画艺术及其历史的全面基础,并结合了传统动画(手绘,定格和混合)以及3D计算机动画和建模方面的丰富实践经验。动画BFA是为认真从事动画艺术家,角色动画师,游戏艺术家,CGI效果动画师和动态图形动
Becoming a game development artist requires a solid foundation in animation, visual design principles, color theory, and drawing. Students in the Game Art concentration also receive in-depth instruction in the latest advanced game modeling and animation technology and practices, including motion capture, rigging, texturing, environment art, and digital sculpting. They learn about real-world problem-solving, team dynamics, and pipeline requirements while working alongside programmers and game designers on cross-disciplinary game development projects. The BFA in Animation provides students with a thorough foundation in the art of animation and its history, combined with intense practice in traditional animation (hand-drawn, stop motion, and hybrid), and 3D computer animation and modeling. The Animation BFA has been designed for students who are serious about careers as animation artists, character animators, game artists, CGI effects animators, and motion graphics animators.
Becoming a game development artist requires a solid foundation in animation, visual design principles, color theory, and drawing. Students in the Game Art concentration also receive in-depth instruction in the latest advanced game modeling and animation technology and practices, including motion capture, rigging, texturing, environment art, and digital sculpting. They learn about real-world problem-solving, team dynamics, and pipeline requirements while working alongside programmers and game designers on cross-disciplinary game development projects. The BFA in Animation provides students with a thorough foundation in the art of animation and its history, combined with intense practice in traditional animation (hand-drawn, stop motion, and hybrid), and 3D computer animation and modeling. The Animation BFA has been designed for students who are serious about careers as animation artists, character animators, game artists, CGI effects animators, and motion graphics animators.
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