软件工程理学硕士-实时游戏系统
Master of Science in Software Engineering - Real-Time Game Systems

学历文凭
Masters Degree

专业院系
游戏设计与开发

开学时间

课程时长

课程学费

国际学生入学条件
Minimum 2.5 cumulative GPA on a 4.0 scale
Bachelor's degree awarded from a regionally accredited institution
Submit official transcripts from all college and universities attended, one of which must show the conferral of a Bachelor's degree from a regionally accredited institution
Letters of recommendation
The minimum scores considered for full graduate admission to CDM are:
80 on the iBT of the TOEFL with a minimum score of 17 on each section
550 on the paper-based TOEFL test
6.5 on the IELTS test
Bachelor's degree awarded from a regionally accredited institution
Submit official transcripts from all college and universities attended, one of which must show the conferral of a Bachelor's degree from a regionally accredited institution
Letters of recommendation
The minimum scores considered for full graduate admission to CDM are:
80 on the iBT of the TOEFL with a minimum score of 17 on each section
550 on the paper-based TOEFL test
6.5 on the IELTS test
IDP—雅思考试联合主办方

雅思考试总分
6.5
了解更多
- 雅思总分:6.5
- 托福网考总分:80
- 托福笔试总分:550
- 其他语言考试:53 on the Pearson Test of English
CRICOS代码:
申请截止日期:请 与IDP联系 以获取详细信息。
课程简介
这种关注解决了实时交互式游戏系统复杂领域的原理和基础。学生将获得系统和建筑设计,计算机图形和动画,游戏物理,人工智能,网络,工具和游戏系统引擎开发方面的经验。学生还将在优化用于电子交易,国防工作和移动开发技术的实时计算机系统方面获得经验。除了游戏行业,学生还可以将这些高度专业化和有价值的技能应用到其他使用交互模拟的行业中,例如建筑,医学和法律。
This concentration addresses the principles and foundations of the complex field of real-time interactive game systems. Students will gain experiences in system and architectural design, computer graphics and animation, game physics, artificial intelligence, networking, tools and game systems engine development. Students will also gain experiences in the optimization of real-time computer systems used for electronic trading, defense work and mobile development technology. Besides the game industry, students can apply these highly specialized and valuable skills in other industries that use interactive simulations such as architecture, medicine, and law.
This concentration addresses the principles and foundations of the complex field of real-time interactive game systems. Students will gain experiences in system and architectural design, computer graphics and animation, game physics, artificial intelligence, networking, tools and game systems engine development. Students will also gain experiences in the optimization of real-time computer systems used for electronic trading, defense work and mobile development technology. Besides the game industry, students can apply these highly specialized and valuable skills in other industries that use interactive simulations such as architecture, medicine, and law.
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