学历文凭
Bachelor Degree
专业院系
游戏设计与开发
开学时间
课程时长
课程学费
国际学生入学条件
Freshmen may demonstrate competency by submitting scores from one of the following tests Please note that TOEFL IELTS or DET exam scores are preferred but the score from ACT English Language Arts or SAT Writing and Language can also be used to demonstrate English language proficiency.
Earn a grade point average GPA of 3.00 or better 3.40 or better for a non-resident of California in these courses with no grade lower than a C.
TOEFL Test of English as a Foreign Language Internet-based test iBT or iBT Home Edition Minimum score of 80 or better Paper-delivered test Minimum score of 60 or better.
IELTS International English Language Testing System Overall band score of 6.5 or higher includes IELTS Indicator Exam.
SAT March 2016 or later Writing Language Test 31 or higher.
SAT prior to March 2016 Writing Exam 560 or higher.
ACT combined English Writing or English Language Arts portion 24 or higher.
AP English Language and Composition or English Literature and Composition 3 4 or 5.
IB Standard Level examination in English Literature or Language and Literature 6 or 7.
IB Higher Level examination in English Literature or Language and Literature 5 6 or 7.
IDP—雅思考试联合主办方
雅思考试总分
6.5
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- 雅思总分:6.5
- 托福网考总分:80
- 托福笔试总分:160
- 其他语言考试:Duolingo English Test DET Minimum score of 115.
课程简介
Art & Design: Games & Playable Media (AGPM) is an interdisciplinary undergraduate program in the Department of Performance, Play, and Design at UCSC. <br><br>Students in AGPM obtain a degree focused on the creation of games as art and activism, focusing on wildly original, creative, expressive games including board games, role-playing games, immersive experiences, and digital games. Students make games and art about issues including climate justice, Black aesthetics, and queer and trans games. Students study interactive, participatory art, with a focus on learning about intersectional feminist, anti-racist, pro-LGBTQ games, media, and installations.<br><br>The AGPM major focuses on the following areas of study - students interested in the major should expect courses and curriculum centered around these topics:<br><br>Digital and analog games as art, activism, and social practice<br>Feminist, anti-racist, LGBTQ games, art, and media<br>Participatory or performance-based games such as role-playing games, urban / site-specific games, and theater games<br>Interactive art including VR and AR<br>Exhibition methods for games in traditional art spaces and public spaces<br><br>Learning Experience<br>The foundation of the program is the creation of games as art, with students learning to make games from faculty who are practicing artists who present games in museums and galleries, and designers who make games for deep educational experiences. Students also learn about how the history of art, from conceptual art, performance, feminist art and environmental art, lead to interactive media and digital art, which led to games as visual art. In this major, students design games, interactive art and participatory art, individually and in groups. Our courses are often cross-listed with Theater, Critical Race and Ethnic Studies and Feminist Studies to create vibrant opportunities for cross-disciplinary collaboration.
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在线/远程学习
学校排名
世界排名
167
数据源:泰晤士高等教育世界大学排名
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