游戏和应用程序设计与开发美术硕士
Master of Fine Art in Game and Application Design and Development

学历文凭
Masters Degree

专业院系
游戏设计与开发

开学时间

课程时长

课程学费

国际学生入学条件
Undergrad transcripts Statement of purpose 2 letters of recommendation Resume. TOEFL: 79 IELTS: 6.5
IDP—雅思考试联合主办方

雅思考试总分
6.5
了解更多
- 雅思总分:6.5
- 托福网考总分:79
- 托福笔试总分:160
- 其他语言考试:NA
CRICOS代码:
申请截止日期:请 与IDP联系 以获取详细信息。
课程简介
媒体艺术部将从2018年秋季开始在游戏和应用程序设计与开发中提供新的48学分的MFA程序。该新程序旨在通过对游戏开发公司的协议和程序进行建模来模拟游戏和应用程序设计的真实世界。学生将逐步完成将游戏或应用程序推向市场的过程,同时他们将开发专业作品集并通过体验式学习获得对该行业和领域的实用理解。该计划遵循音乐学院的模式,每年招收一批学生,他们将单独和小组学习和工作,以产生具有市场应用价值的可行设计项目。学生将学习游戏开发过程,包括概念和故事设计,概念证明测试,用户界面设计,团队开发,原型设计,beta测试,推
Media Arts Department is offering a New 48 credit M.F.A. program in Game and Application Design and Development starting in the fall of 2018. This new program is designed to simulate the real world of game and app design by modeling the protocols and procedures of game development companies. Students will move through the process of getting a game or app to market while they simultaneously develop professional portfolios and acquire, through experiential learning, a practical understanding of the industry and field. This program follows a conservatory model, admitting an annual cohort of students, who will study and work both individually, and in teams, to produce viable design projects with market applications. Students will learn the game development process, including concept and story design, proof of concept testing, user interface design, team development, prototyping, beta testing, pitching and marketing. Students will also gain experience working with game development engines, and develop a knowledge of coding, 2-D and 3-D design and motion capture.
Media Arts Department is offering a New 48 credit M.F.A. program in Game and Application Design and Development starting in the fall of 2018. This new program is designed to simulate the real world of game and app design by modeling the protocols and procedures of game development companies. Students will move through the process of getting a game or app to market while they simultaneously develop professional portfolios and acquire, through experiential learning, a practical understanding of the industry and field. This program follows a conservatory model, admitting an annual cohort of students, who will study and work both individually, and in teams, to produce viable design projects with market applications. Students will learn the game development process, including concept and story design, proof of concept testing, user interface design, team development, prototyping, beta testing, pitching and marketing. Students will also gain experience working with game development engines, and develop a knowledge of coding, 2-D and 3-D design and motion capture.
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